The source code is:
Code:
using System;
using System.Drawing;
using System.Collections;
using System.ComponentModel;
using System.Windows.Forms;
using System.Data;
public class Form1 : System.Windows.Forms.Form
{
private System.Windows.Forms.TextBox textBox1;
private System.Windows.Forms.TextBox textBox2;
private System.Windows.Forms.TextBox textBox3;
private System.Windows.Forms.TextBox textBox4;
private System.Windows.Forms.Button button1;
private System.ComponentModel.Container components = null;
public Form1()
{
InitializeComponent();
}
protected override void Dispose( bool disposing )
{
if( disposing )
{
if (components != null)
{
components.Dispose();
}
}
base.Dispose( disposing );
}
#region Windows Form Designer generated code
private void InitializeComponent()
{
this.textBox1 = new System.Windows.Forms.TextBox();
this.textBox2 = new System.Windows.Forms.TextBox();
this.textBox3 = new System.Windows.Forms.TextBox();
this.textBox4 = new System.Windows.Forms.TextBox();
this.button1 = new System.Windows.Forms.Button();
this.SuspendLayout();
//
// textBox1
//
this.textBox1.Location = new System.Drawing.Point(16, 24);
this.textBox1.Name = "textBox1";
this.textBox1.Size = new System.Drawing.Size(48, 20);
this.textBox1.TabIndex = 0;
this.textBox1.Text = "";
//
// textBox2
//
this.textBox2.Location = new System.Drawing.Point(16, 56);
this.textBox2.Name = "textBox2";
this.textBox2.Size = new System.Drawing.Size(48, 20);
this.textBox2.TabIndex = 1;
this.textBox2.Text = "";
//
// textBox3
//
this.textBox3.Location = new System.Drawing.Point(16, 88);
this.textBox3.Name = "textBox3";
this.textBox3.Size = new System.Drawing.Size(48, 20);
this.textBox3.TabIndex = 2;
this.textBox3.Text = "";
//
// textBox4
//
this.textBox4.Location = new System.Drawing.Point(16, 120);
this.textBox4.Name = "textBox4";
this.textBox4.Size = new System.Drawing.Size(48, 20);
this.textBox4.TabIndex = 3;
this.textBox4.Text = "";
//
// button1
//
this.button1.FlatStyle = System.Windows.Forms.FlatStyle.System;
this.button1.Location = new System.Drawing.Point(88, 72);
this.button1.Name = "button1";
this.button1.TabIndex = 4;
this.button1.Text = "Read data";
this.button1.Click += new System.EventHandler(this.button1_Click);
//
// Form1
//
this.AutoScaleBaseSize = new System.Drawing.Size(5, 13);
this.ClientSize = new System.Drawing.Size(176, 150);
this.Controls.Add(this.button1);
this.Controls.Add(this.textBox4);
this.Controls.Add(this.textBox3);
this.Controls.Add(this.textBox2);
this.Controls.Add(this.textBox1);
this.FormBorderStyle = System.Windows.Forms.FormBorderStyle.FixedDialog;
this.MaximizeBox = false;
this.MinimizeBox = false;
this.Name = "Form1";
this.Text = "Read textboxes";
this.ResumeLayout(false);
}
#endregion
[STAThread]
static void Main()
{
Application.EnableVisualStyles();
Application.Run(new Form1());
}
private void button1_Click(object sender, System.EventArgs e)
{
double sum=0.0;
sum=Read_textboxes(textBox1); // Instead of four calls how we can do the same thing
sum+=Read_textboxes(textBox2); // using a for loop? For this example this is not a
sum+=Read_textboxes(textBox3); // problem but if the program has 700 different
sum+=Read_textboxes(textBox4); // textboxes or 1000 comboboxes too many calls GKR...
MessageBox.Show("Summary is " + sum.ToString(),"WOW!");
}
private double Read_textboxes (TextBox txtbox)
{
try
{
return double.Parse(txtbox.Text,System.Globalization.NumberFormatInfo.InvariantInfo);
}
catch
{
return 0.0;
}
}
}