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Old 26th June, 2002, 01:25 AM
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Quote:
Originally posted by Holst
This sounds like an excuse to sell us more expensive memory than we need.
That is exactly what I was thinking. 128bit color textures will require 4 times the memory and 4 times the memory bandwidth. I hope game developers distribute future games with 32bit textures as well as 128bit textures, and I hope they allow for rendering in lower color depths.
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