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danrok 2nd April, 2010 05:51 PM

Camouflage seamless texture maps (and others) - free to use
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Here's some textures I've made. Can be used as uniform cloth textures for 3D models in games.

First up is some camo similar to British Woodland DPM, rendered to look like a knitted wool material. Ideal for beanie hats, etc.

In sizes, 512x512, 1024x1024 and 2048x2048.

More textures in this thread:
For building exteriors.

danrok 2nd April, 2010 06:16 PM

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Next, some plain grey cloth with herringbone style weave...

danrok 2nd April, 2010 06:28 PM

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Same as the grey cloth except in black.

danrok 2nd April, 2010 07:25 PM

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Woodland digital pattern.

Daniel ~ 2nd April, 2010 07:28 PM

Danrok, you never cease to amaze! How did you get into this weave of the fabric!? ":O}

danrok 2nd April, 2010 07:42 PM

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Universal digital camo in grey.

danrok 2nd April, 2010 07:55 PM


Originally Posted by Daniel ~ (Post 504480)
Danrok, you never cease to amaze! How did you get into this weave of the fabric!? ":O}

Using this:
Spiral Graphics

danrok 2nd April, 2010 08:04 PM

Later, I will grab some uniforms...
DAZ 3D - ICE Pack Two

...and modify the textures using mine, and do a few renders...

danrok 3rd April, 2010 01:43 AM

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Cloth texture for a red beret.

danrok 3rd April, 2010 02:13 AM

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Tan cloth for webbing or canvas.

danrok 3rd April, 2010 02:35 AM

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Universal digital camo, the wounded version...

danrok 3rd April, 2010 12:05 PM

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This is the new MultiCam cloth, seamless tile made using the photo on this page.
MultiCam - Wikipedia, the free encyclopedia

danrok 3rd April, 2010 01:13 PM

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Quick render of the model wearing the supplied uniform. I will redo it with my own textures. :drink:

danrok 3rd April, 2010 03:45 PM

MultiCam website:
MultiCam® - Home

danrok 3rd April, 2010 04:37 PM

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Another multicam pattern, smooth cloth, seamless tile...

danrok 4th April, 2010 09:20 PM

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Jacket redone with multicam...

booman 4th June, 2010 12:54 AM

Kool texturing! I didn't know you did seamless tiles
I have been doing a lot of custom textures for Google SketchUp since I have been developing for a game.
I usually find a picture of some texture and then use Photoshop to make it seamless. Maybe I'll upload a few

booman 4th June, 2010 01:00 AM

1 Attachment(s)
Attachment 25268
Here is a super high resolution cracked clay ground I created.
I found the photo on

danrok 23rd June, 2010 11:28 PM

Looks good!

booman 23rd June, 2010 11:30 PM

I have about 20 more, but I will probably keep them for myself. I know... its not nice, but I'm worried someone else will take credit for them

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