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danrok 2nd April, 2010 05:51 PM

Camouflage seamless texture maps (and others) - free to use
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Here's some textures I've made. Can be used as uniform cloth textures for 3D models in games.

First up is some camo similar to British Woodland DPM, rendered to look like a knitted wool material. Ideal for beanie hats, etc.

In sizes, 512x512, 1024x1024 and 2048x2048.

More textures in this thread:
For building exteriors.

danrok 2nd April, 2010 06:16 PM

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Next, some plain grey cloth with herringbone style weave...

danrok 2nd April, 2010 06:28 PM

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Same as the grey cloth except in black.

danrok 2nd April, 2010 07:25 PM

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Woodland digital pattern.

Daniel ~ 2nd April, 2010 07:28 PM

Danrok, you never cease to amaze! How did you get into this weave of the fabric!? ":O}

danrok 2nd April, 2010 07:42 PM

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Universal digital camo in grey.

danrok 2nd April, 2010 07:55 PM


Originally Posted by Daniel ~ (Post 504480)
Danrok, you never cease to amaze! How did you get into this weave of the fabric!? ":O}

Using this:
Spiral Graphics

danrok 2nd April, 2010 08:04 PM

Later, I will grab some uniforms...
DAZ 3D - ICE Pack Two

...and modify the textures using mine, and do a few renders...

danrok 3rd April, 2010 01:43 AM

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Cloth texture for a red beret.

danrok 3rd April, 2010 02:13 AM

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Tan cloth for webbing or canvas.

danrok 3rd April, 2010 02:35 AM

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Universal digital camo, the wounded version...

danrok 3rd April, 2010 12:05 PM

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This is the new MultiCam cloth, seamless tile made using the photo on this page.
MultiCam - Wikipedia, the free encyclopedia

danrok 3rd April, 2010 01:13 PM

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Quick render of the model wearing the supplied uniform. I will redo it with my own textures. :drink:

danrok 3rd April, 2010 03:45 PM

MultiCam website:
MultiCam® - Home

danrok 3rd April, 2010 04:37 PM

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Another multicam pattern, smooth cloth, seamless tile...

danrok 4th April, 2010 09:20 PM

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Jacket redone with multicam...

booman 4th June, 2010 12:54 AM

Kool texturing! I didn't know you did seamless tiles
I have been doing a lot of custom textures for Google SketchUp since I have been developing for a game.
I usually find a picture of some texture and then use Photoshop to make it seamless. Maybe I'll upload a few

booman 4th June, 2010 01:00 AM

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Attachment 25268
Here is a super high resolution cracked clay ground I created.
I found the photo on

danrok 23rd June, 2010 11:28 PM

Looks good!

booman 23rd June, 2010 11:30 PM

I have about 20 more, but I will probably keep them for myself. I know... its not nice, but I'm worried someone else will take credit for them

danrok 19th September, 2012 01:27 AM

I'll have to make some more textures for this thread.

Any requests?

booman 19th September, 2012 04:32 PM

you asked...
I have had a hard time finding good burnt wood textures/photos.
I have found a few, but need some more.
You know the "alligator skin" burnt wood?

danrok 19th September, 2012 05:16 PM

What kind of wood?

booman 19th September, 2012 05:34 PM

Cherry or Oak... Just kidding

Any kind of wood but I would like to see panels laying side by side.
Kinda like this: IMGP1794.JPG
But smaller and a lot more panels.
I have search all over online and can't find anything decent.
I would have to use Photoshop to make this one smaller and a pattern.
You don't have to make it seamless cause I can do that myself.

danrok 19th September, 2012 05:57 PM

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Here's some staggered boards with smoke damage.

I'll try the other one, in a bit.

booman 19th September, 2012 06:01 PM

Pretty close, now if those panels has that cool aligator-skin look... it would be right on!
I can always copy/paste with Photoshop and mix it up too

danrok 19th September, 2012 07:09 PM

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Here's some using photos of burnt wood.

danrok 19th September, 2012 07:14 PM

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Charred herring bone wood flooring.

danrok 19th September, 2012 08:19 PM

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More burnt boards.

booman 19th September, 2012 08:31 PM

Holy Moses!
How the heck did you do that?

danrok 19th September, 2012 08:56 PM

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Quick render...

booman 19th September, 2012 09:07 PM

That is perfect!
I really like this program you are using.
lets see some normal maps

Daniel ~ 19th September, 2012 09:22 PM

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I live for desktop art and nobody stays on my desktop longer than Danrok does!

booman 19th September, 2012 09:25 PM

I love game desktops... checkout Dead End Thrills

Some amazing screenshots from this guy.
I think he's the preferred artist for in-game art for most publishers

danrok 19th September, 2012 09:34 PM

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Gravel and mud seamless texture 1024 x 1024 pixels.

danrok 19th September, 2012 09:39 PM

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Quick render of the gravel.

booman 19th September, 2012 09:40 PM

Danrok you are my new hero!
I'm going to think of more textures that I need.
Normally I go to and download a texture picture. Then I go into Photoshop and make it seamless and edit it a bit with the clone tool.

booman 19th September, 2012 09:42 PM

I have been doing concept art for an under-the-ocean game.
I wonder if you could come up with some ocean bottom textures

danrok 19th September, 2012 09:56 PM

Photoshop is quite limited when it comes to making seamless textures.

booman 19th September, 2012 10:02 PM

interesting, I never considered it limited
To bad your program costs $150.00

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