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| HDTVs Shrink From NYTimes: HDTVs Shrink - Bits - Technology - New York Times Blog Quote:
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| As far as I'm aware, for that size, you are best to get a computer monitor, and use a TV card, although I have seen some around that size from LG. EDIT: Looking at LG's site, they have 3 26", 3 22", and 3 19". The step up from 26" is 32". But having a look at the sizes, to get the same height as a 29" 4:3 you would be looking at 36" 16:9
__________________ ![]() Silverstone ST405, AMD64 3500+ Winchester, Gigabyte GA-K8NXP-SLi, 4x512MB Generic, Palit 8600GT Super, 120GB WD SATA, 2x 320GB Seagate, Asus LightScribe DVDRW Last edited by noob : 20th April, 2008 at 04:52 PM. |
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| From the NZ site: http://www.sony.co.nz/products/produ...klv26u300a.jsp Having seen them in the shop, they are pretty impressive with their picture quality
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| With a good data sourse, I'm betting it will blow your mind.":O}
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| The downside with HDTV sets is that of the human eye. Sit the distance that most people do for SDTV, and you've thrown away most of the HDTV definition anyway. For a 32" SDTV, 11 feet is pretty much the maximum detail. For HDTV, that drops to about 4 feet for 1080i. If you view it at 11 feet, you might as well not bothered with the HD bit!
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| Does that viewing distence vary with screen size > would 4 ft be the prefered distantce for a 60" as it is for a 32"? (If so would seem to limit practical size?)
__________________ "Though all men live in ignorance before mystery, they need not live in darkness... Justice is foundation and ETERNAL." DKE "All that we do is touched by Ocean Yet we remain on the shore of what we know." Richard Wilbur ![]() Subscribers! Ask Pitch about a Custom Sig Graphic Last edited by Daniel ~ : 24th April, 2008 at 01:12 PM. |
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| Quote:
The math works out like this: the human eye (assuming 20/20 vision) has a sensitivity of 1/60 degree of arc in the field of vision. With a screen size of 32" diagonal, each pixel in a 1080 image will be roughly .66mm in width. Given the above figures, at about 3.7 feet, you can fully distinguish the pixels in a 1080 image on a 32" screen. Now, let's double the size of the screen to 64". That doubles the pixel size to roughly 1.31mm in width. Because of that, our viewing distance has now doubled as well, from about 3.7 feet to about 7.3 feet. Now, what if you go from 1080 to 480? Well, 480 is roughly 44% of the resolution, which means that you can sit roughly 2 1/4 times further from the same size screen. Using our examples above, with a 32" screen, you could see all of the detail of a 480 image from a distance of a little over 8', and with a 64" screen, you'd be looking at almost 16 1/2'.
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I would say that a 1080p HD screen starts to become pointless at over ~5 feet. Of course, it will look more detailed at 3.7 feet. |
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| I had no idea that you have to be that close. HDTV seems unwieldy, I'm not going to sit 3.7 ft away from a 2.66 foot wide screen. Why not buy "3D" goggles instead? Or ocular implants?
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| Quote:
Of course this all assumes you have content that takes advantage of the 1080 resolution. Does anything, yet?
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| You don't have to, of course. It's just that to experience the 'optimum' viewing experience, you need to be that close. If you are willing to downgrade your expectations a bit, you can sit further away.
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| Both Direct TV and Comcast claim to broadcast in 1080i. My set is 720p, but recives, everything up to 1080i. JVC says it out puts everything at 720p, But Cable, PS3 and Direct tv all swear it out puts at 1080i, I suspect that JVC kinda knew what they were selling me...":O} So help as math cripple out... at 61" optimum distance for a 720p set?
__________________ "Though all men live in ignorance before mystery, they need not live in darkness... Justice is foundation and ETERNAL." DKE "All that we do is touched by Ocean Yet we remain on the shore of what we know." Richard Wilbur ![]() Subscribers! Ask Pitch about a Custom Sig Graphic Last edited by Daniel ~ : 24th April, 2008 at 09:08 PM. |
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| Here is a handy chart that'll give you an idea of distance vs screen size vs resolution.
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