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| Programming and Assembly Language Please read this Topic's rules!! |
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| Well for if you haven't found the answer yet maybe you could try setting priority ints for the threads. Or let the current running thread (prolly main?) join the moving card thread by setting t.join(); By doing this you tell the current running thread to enter the running state after thread t has finished its running state.
__________________ Asus Maximus Formula (X38) Intel Q6600 3720Mhz TT Mozart Tx 2x WD Raptors 74gb R0 2x Maxtor 300gb Asus Geforce EN8800GT Windoors XP Pro sp2 Download here OcBible 1.55 & Guidemania v1.21 |
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| I'm not sure I understand your question, MrSeanKon? BTW, sorry I haven't responded sooner. I've been very tied up with a contract job I've been working on, which turned out to be much more of a mess than I had anticipated.
__________________ Avatar and sig graphic by Pitch. Subscribers! Ask about a custom graphic or avatar today! Gizmo Thermal Diode Mod and Direct-Die Water Block 8-Cheetah 18GiB U-2 SCSI MegaRAID Enterprise 1500/128MiB Samsung SyncMaster 955DF TTGI/Superflower TTS-520 PSU ![]() ![]() ![]() |
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| Never mind gizmo but have you played with source code? Please do it and reply later. Wolf thanks for your info but the problem is not thread's priority I wish to stop using threads but GKR animation will be perfect?Using other ways.....
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