IL-2 Sturmovik: Birds of Prey Preview
Written by Danrok   
Sunday, 02 August 2009 11:44


WW2 Flight Sim for X360

Every other week it seems an announcement rolls out that some much-loved PC franchise is defecting to the game consoles, inevitably becoming ‘dumbed down’ or streamlined in the process as designers tweak the game to accommodate the lack of keyboard and mouse - if you listen to the fanboys and keyboard heroes on the internet, that is.

The latest hardcore PC game to make the leap to is IL-2, a realistic World War 2 flight sim. You can argue that by moving to a console, flight combat games gain from the fact that you no longer need a £120 joystick just to stand a chance in a dogfight, but there is an inherent complexity in modelling a plane, and complex, hard to learn but satisfying to master flight sims are one of the PC's oldest and most sacrosanct genres of games. It seems unlikely then that fans of the previously PC-focused IL-2 series will interpret the leap to the Xbox 360 and PS3, along with a focus on providing an immediately accessible experience where gamers can jump right in and shoot down some enemy planes, as a good thing. That's what the latest IL-2 title, Birds of Prey provides though, so we went to see how it played.

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