Alliance Of Overclocking Arts Alliance Of Overclocking Arts Alliance Of Overclocking Arts AOA's Hot Deals Folding For Team 45 AOA Files Home Front Page
Monday, 01 December 2008
Home
News Archive
Xoxide
AOA Reviews & Guides:
Motherboards
Miscellaneous
Gaming
Editorials
Overclocking Bible
SJ Labs
Folding@Home
Irrepressible.Info
.................................................



Review: Knights Of The Old Republic II: The Sith Lords (PC) Print
Written by Rondog in Aus   
Thursday, 31 March 2005
Article Index
Review: Knights Of The Old Republic II: The Sith Lords (PC)
Page 2
Jedi Skills

The skill system in the game is simply huge. You have a choice of over 30 skills! This can be rather daunting when you’re playing especially if you’ve not played the original KOTOR. For those who haven’t had a chance to play the original or those who just can’t be bothered, the game also features an option that allows it to manage the skills of your party. This could be useful for younger players or those who are just plain lazy. In the same vein, conversations also have a large number of choices. Depending on how you answer various parts of conversations you may find that parts of the game are significantly different. Answer one way and you’ll find that some people like you. Answer differently and you’ll find they’re ready to kill you instead!

Screen shot 2

My biggest gripe was just how long it took to obtain a light-saber. It’s not just a case of someone handing you one, you actually have to take the time and trouble to build it instead. It took me some 12 hours to retrieve all the parts needed, so it seems to take a long time for something that’s a key element to the Jedi. If you’re in a rush this might become frustrating.

On the subjects of gripes, the sound somewhat lets the game down. It’s still the same old blaster noises and the usual Star Wars music. In many ways it ends up feeling somewhat generic which is perhaps strange given what the films did to cinema sound.

Praise

Useful features for beginners
Non-linear game play
Lots of character customizations

Gripes

Took 12 hours to get a light-saber
Still an RPG, not RPG/Action
Generic sound effects

Final Word

From my perspective, most aspects of this game were flawless apart from the sound. The game feels like it’s a must for those die-hard fans, but successfully offers much to attract newcomers too. Features like the automatic skill management means that newcomers don’t have so much to concentrate upon until they’re ready to take on those tasks.

Feel free to discuss this game here.

Recommend on:
Digg
YahooMyWeb
Technorati
Delicious


 

© 2008 AOA
Joomla! is Free Software released under the GNU/GPL License.

Get The Best Free Joomla Templates at www.joomla-templates.com