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High-performance computing on gamer PCs, Part 2: the software choices
Written by Danrok   
Thursday, 14 April 2011 18:35

From ArsTechnica:

In Part 1 of our series, we detailed the hardware choices and benchmarked the various GPUs and CPUs used in the HPU4Science scientific computation cluster. The cluster is built in a master-worker configuration in which the master dispatches jobs to the workers, compiles and processes the results, and handles data storage. The master is equipped with a dual Intel XEON processor, a four-SSD RAID array for short-term storage, and an array of five 2TB hard drives for archival storage. The networking is a simple Gigabit Ethernet.

Currently, there are three workers in the cluster running Intel i7 or Core 2 Quad processors and using GPUs for highly parallelized computation. In the last paper, the third and newest worker had four GTX 580s that give four TFlops of measured, peak computational performance (this equates to six TFLOPs of theoretical performance, which is the measure used for the Top500 supercomputers list).



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