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Experimental (needs IE4 sorry!) I'm working on this thing... anyway check it out: The showroom Currently, the page cannot load on any browser other than Internet Explorer 4 and above, sorry about that. I am working on a way to add compatibility for Navigator and fire fox for the future. Also, I didn't add any loading script so wait a few seconds (or minutes if you are a modem user) and the page will load. Think of it as a really big poster of Halle Berry ![]() Tell me what you think and if the concept is interesting or not.
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I think it timed out for me. Rob
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thnx ppl! I've been dabbling in 3D scene programming for some time but there's no market interest for it where I currently live, so my skills haven't developed. I made the zoom a little weak because I wanted the car to be fully visible, seemed a good idea at the time :P Quote:
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What are the web site possibilities for 3d, say a site like...oh... say,....AOA! LOL
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Works now. Rob
__________________ Taking each day as it comes Grow, learn and OVERCLOCK. Need help?? Ask me. Your Mommy!! (Aug/02) Welcome to the fold. Buy it, Sell it, or Trade it in the AoA classifieds!! ![]() |
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did you do the rendering yourself? its pretty good. if so could you do a 3d model for pay?
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Sorry but I don't think Microsoft added Directx to Macs (actually I have no idea, I've never seen a Mac) and even if they did it would be limited to a certain apps and not as heavily embedded as in Windows. There's always Java 3d ![]() I didn't make the mercedes model but guess where I got it from ? ![]()
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You're exactly right. DirectX does not exist for the Mac. Which is the reason that if a game isn't made for the PC in OpenGL, there is absolutely no chance you'll ever see it on the mac. For example, lots of people would like to see a Mac port of HL2. Not gonna happen. Just on a side note, OpenGL is fully compatable with Windows (to the best of my knowledge) so why not just make your models in OGL so it will be cross-compatable with more browsers and setups? |
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i dont really know where you got it from, but i need someone that can render to do a Giocattolo 3d model http://alfasud.alfisti.net/gioe.html if you know anyone that can do a good job on it, send me a name ![]()
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I don't know how to model. I've spent most of my time working on parts of gfx engines and never started with modelling. If you want to get a proffessional to model that car for you, you can try CGTalk. It's a forum for proffessional graphic and 3D animation artists. The guys over there are friendly and if you could interest them in why you need the 3d model someone could do it as a favour. Since nobody guessed it I might as well say it: The car was ripped from Need For Speed 6 Check out ingame pic Thanks for commenting, now I'm encouraged to work on this some more. I'm not very clear on how internet explorer on the Mac works, I mean does the Mac version support ActiveX components or does it have it's own plugin system? I also don't want to say to mac users 'if you are using a mac, please use netscape navigator as the Mac internet explorer is weird' I also have no experience developing components for netscape navigator. i'll start with Java as an alternative 3d engine 'cause it's the easiest to start with, although it won't be hardware accelerated. I have a great Java engine I found a few years back which was discontinued. I'll see if the author will give me permission to modify and use it for myself as it's amazing and a lot of work was put into it.
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It's Black. What more do you need to know? ![]() 3DMARK05 SCORE: 6038 Last edited by mashakos; 11th February, 2005 at 06:46 PM. |
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ActiveX is proprietary system used by Microsoft, meaning that Windows computers are the only ones you're likely to ever see it supported on. Other OSes tend to use open systems (OpenGL.) Microsoft did a pretty good job with ActiveX and it became the foremost graphical engine for games, which is why most games never see the light of day outside of Windows. So, since that model is ActiveX, no one who isn't using a Windows PC will be able to see it. |
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![]() This is actually the Java Classes idea stolen in grand Microsoft fashion. It will probably only be available for Windows. I'm pondering using one of these technologies: Anark WildTangent They both use OpenGL and I would need 6 months to come up with something that's on the same level. Recently I have had more interest in content than in coding, especially after playing Doom 3 ![]()
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