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windows mobile development problems I don't know if there are any Windows Mobile 5 devs here, but if there are, I could use a hand. I'm currently trying to write a program for my mobile device (O2 XDA Orbit) that connects to a website. It will do more eventually, but I can't even get past this. As far as I can see, my code is correct. Unfortunately, I don't have a network connection on the computer I'm developing on, and when I use the emulator to run the program, it always just gives a could not connect to network error (unsurprisingly). When I connect my mobile to the computer to debug it on the actual hardware, activesync disables all the network connections on the device, so it too has the same problem. When I just copy the program across to run, it get further, connects to gprs, but then throws another exception. And since I'm on the mobile device, the exception has no associated error string. Is there a way to stop activesync disabling the network connections on the device? Or a way to get the emulator to use my mobile's gprs as an internet connection? Any help much appreciated Tevildo
__________________ Rig 1: AMD Athlon64 3000+, 1Gb DDR400 RAM, ATI 9800pro 128Mb, 2x80Gb SATA RAID 0 w/ Windows XP/64, 1x60Gb HDD w/ Windows XP/64, 1x180Gb HDD w/ Gentoo Linux Rig 2: Intel Core 2 Quad Q6600, ABit IX38 Quad GT m/board, 2Gb Corsair DDR2 PC6400, Nvidia 8800GTX 768Mb. All at stock for now... Folding for ![]() Gambia, oh Gambia, though only small and thin, when it comes to being called Gambia, you're the one to win. |
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Have a look at this link. I don't know if it will help you or not, but it seems like it might. |
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thanks, it might... i had tried getting the emulator to connect to activesync, and failed, but there are some steps there i haven't tried yet. And then i can use the internet sharing from my mobile to get an internet connection for it to use ![]() Tevildo
__________________ Rig 1: AMD Athlon64 3000+, 1Gb DDR400 RAM, ATI 9800pro 128Mb, 2x80Gb SATA RAID 0 w/ Windows XP/64, 1x60Gb HDD w/ Windows XP/64, 1x180Gb HDD w/ Gentoo Linux Rig 2: Intel Core 2 Quad Q6600, ABit IX38 Quad GT m/board, 2Gb Corsair DDR2 PC6400, Nvidia 8800GTX 768Mb. All at stock for now... Folding for ![]() Gambia, oh Gambia, though only small and thin, when it comes to being called Gambia, you're the one to win. |
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heh... got to work today and the 'allow wireless...' option was there. And the new device wizard had an extra page with the option on. I'm wondering if i changed anything, or if it was just random ![]() However, using my phone as an internet connection sharer (so that IE on the PC can access the internet), I cannot get the emulator to connect to the internet for some reason. Thankfully, this is of less importance now, and I can get on with the development. Thanks for the help Tevildo
__________________ Rig 1: AMD Athlon64 3000+, 1Gb DDR400 RAM, ATI 9800pro 128Mb, 2x80Gb SATA RAID 0 w/ Windows XP/64, 1x60Gb HDD w/ Windows XP/64, 1x180Gb HDD w/ Gentoo Linux Rig 2: Intel Core 2 Quad Q6600, ABit IX38 Quad GT m/board, 2Gb Corsair DDR2 PC6400, Nvidia 8800GTX 768Mb. All at stock for now... Folding for ![]() Gambia, oh Gambia, though only small and thin, when it comes to being called Gambia, you're the one to win. |
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